Multiplayer Shooting Arcade Machine | Gun Shooting Game Machine
- Product Type: Shooting Arcade Machine / Gun Shooting Game
- Game Mode: Interactive Shooting Battle Game
- Controller: Realistic Gun Controller System
- Display: HD LCD Screen with Immersive Visual Effects
- Game Experience: Realistic Shooting Scenes & Smooth Aiming Control
- Player Mode: Single Player / Multiplayer Competition Optional
- Lighting: Dynamic LED Light System
- Cabinet Design: Professional Arcade Cabinet with Attractive Appearance
- Material: Strong Metal Frame + Durable Arcade Structure
- Payment: Coin Acceptor / Card Reader Optional
- Application: Arcade, Mall, FEC, Game Center, Entertainment Venue
- Customization: OEM / ODM Support, Logo & Cabinet Artwork Customization
A multiplayer shooting arcade machine splits one large screen between two gun stations. Each player gets a mounted light gun and a foot pedal; both play the same round at the same time, and the score decides it. The cabinet is a coin-operated floor unit built for family entertainment centers, shopping malls, and arcade operators who want a shooting attraction with a wider footprint of appeal than a single-seat machine — two people commit to it at once, and the queue that forms behind them is the machine's own advertising.

How the Two-Player Head-to-Head Play Works
The cabinet is one screen unit with two gun consoles fixed at the front, one on each side. A start button sits on each console, so neither player depends on the other to begin. Both players look at the same screen rather than at separate monitors, which is the difference that decides how the machine is used in a venue: every hit and every miss is visible to the person standing next to you.
Each station carries a mounted light gun on a cable and a foot pedal on the floor plate. The pedal is part of the gameplay loop rather than an accessory — in this class of combat shooter it drives the crouch or cover action, so both hands stay on the gun through a reload or a retreat. Reload, cover, and fire sit on the two hands and one foot, which is what keeps a round moving at a pace a queue can follow.
The guns are mounted, not handheld, so they cannot be walked off the machine and there is no holster or tether to replace. The center console between the consoles carries the coin door and the operator controls; the coin mechanism is on the cabinet itself.

What to Check Before You Order
Floor space
A shared-screen shooter is wider than the single-seat version because the two gun consoles sit out in front of the screen cabinet. Measure the full plan area — screen cabinet footprint plus the depth the two consoles add — not the screen width alone. The exact dimensions are 210 cm x 165 cm x 230 cm; until they are confirmed, plan on more than the 2.17 m² a single-seat WIDIN shooter occupies and less than two of them.
Doorway and access route
Height is the dimension that stops this class of machine. WIDIN's published shooting cabinets run from 160 cm (the two-player kids' machine) to 219 cm (the single-player Crazy Shooter), and a cabinet above 200 cm no longer clears a standard interior doorway upright. Measure to the lowest obstruction along the route — lighting track, sprinkler heads, ductwork, signage — rather than to the ceiling slab, and check the route before ordering rather than on delivery day. This machine's overall height is 230cm.
Power and electrical
Large-screen two-station cabinets draw more power than a single-seat machine because there are two gun controllers, a bigger display, and cabinet lighting on one supply. Rated power is 300 W; the circuit requirement is confirmed on the quotation together with the plug standard and certification for your market. Voltage is set per destination before the cabinet ships.

What Does One Two-Player Position Cost in Floor and Power?
The comparison that matters is against two single-player cabinets, because that is the alternative an operator actually has on the floor. WIDIN's own single-player shooting cabinet, the Crazy Shooter, measures 110 × 197 cm and draws 300 W. Two of them cover 4.33 m² and draw 600 W to put two players on the floor. One shared-screen cabinet puts the same two players down in one footprint and one power point — a shorter installation, one delivery, one machine to service and one set of spare parts.
So the planning test is simple: if this cabinet's footprint comes in under 4.33 m² and its rated draw under 600 W, it wins both lines on two positions. Both figures are 210cmx165cmx230cm/300w and are confirmed on the quotation. Neither the 4.33 m² nor the cabinet figure includes the space a player needs to stand in front of the machine, and the 300 W is a rated value rather than a measured one — treat the comparison as a planning ratio, not a power bill.
Where Does This Machine Earn Best?
The large screen and the two-player versus format make it a crowd machine. Family entertainment centers use it where a single-seat shooter leaves a queue standing still: two people play, several watch, and the loser usually wants the rematch before the next customers reach the coin door. Shopping malls and cinema lobbies use it as a compact shooting attraction that still reads as a big machine from across the walkway, because the screen is the visible part.
For operators running a mixed floor, it sits naturally alongside the rest of the shooting arcade range — a single-seat skill shooter for solo play and a two-player shooting prize machine where a prize payout is the hook. This cabinet is the versus anchor between them: no prize logistics, no ticket handling, just two guns and a scoreboard.
Build Quality and Service Life
Every finished unit runs a 72-hour continuous full-load aging test before shipment, which is what surfaces the thermal and fatigue faults a short power-on check misses — on a cabinet with two controllers and a large display, most of the field failures would otherwise show up in the venue rather than in the workshop. Load-bearing frames are 1.2 mm reinforced steel rather than the 0.6–0.8 mm common in the trade, so vibration from two players leaning on the consoles cannot work the internal connectors loose. WIDIN rates the stable service life of this build at 4–6 years, against 2–3 years for conventional workshop cabinets — a manufacturer's rating, not a measured guarantee. The powder-coating finish takes eight hours of manual work per cabinet.
Spare parts stay available after the catalogue moves on: the factory produces its own PCBs, fabricates its own steel and writes its own firmware, so a matching part can still be built years after a model leaves production. Remote video technical support is provided so venue staff resolve most faults themselves.
Custom Builds and OEM Orders
Cabinet artwork, side-panel graphics, marquee artwork, lighting effects and game content can be customized under OEM/ODM. The unit in the photograph is the standard build with the factory's own themed combat-shooter artwork; buyer-brand graphics and a different game title are applied at the OEM order stage. Every custom order's engineering files are cloud-archived permanently, which is what makes a repeat order produce the identical cabinet instead of a near-match. Send your branding requirements with the quantity and destination port, and the quotation reflects both. See the custom arcade machine process for how the artwork and game-content changes are handled.
Shipping and Packing
Machines ship from Guangzhou by sea freight for container orders, with air or courier available for samples and spare parts. Packing is specified for sea freight rather than adapted from domestic practice, with fixation around the electronics and the gun controllers detached and packed to a labelled scheme so your team reassembles the cabinet the way the line that built it did. Outer crate dimensions and units per container are confirmed on the quotation. Voltage, plug standard, and certification are set per destination market before production.
Frequently Asked Questions
How many players can play at the same time?
Two. Each player stands at one gun station in front of the same screen and plays the round simultaneously, so the cabinet never sits idle waiting for a second player to be seated.
What is the foot pedal for?
The pedal drives the crouch or cover action in the game, so both hands stay on the light gun while the player takes cover or reloads. It is part of the standard station, one pedal under each gun console.
How much floor space does the cabinet need?
The plan area is the screen cabinet plus the two gun consoles that stand in front of it, so it is wider than a single-seat shooter. Exact dimensions are confirmed on the quotation; as a planning rule, budget more than the 2.17 m² of a single-seat cabinet and less than the 4.33 m² two of them would take.
Will it pass through a standard doorway?
Height decides that, and large-screen shooters run tall. WIDIN's published shooting cabinets range from 160 cm to 219 cm, and anything above 200 cm needs a good entrance, a double door, or a cabinet moved on its end. Measure to the lowest obstruction on the route — lighting, sprinklers, ductwork, signage — and confirm the height on the quotation.
Does it run on 110 V or 220 V?
Voltage is configured for the destination market before the cabinet ships. State your market's supply at quotation, and the voltage, plug standard, and certification are set for that destination.
What payment systems can the machine take?
Coin-operated is standard, with the coin mechanism built into the center console. Bill acceptor, card reader or QR-code payment interfaces can be quoted for your market — tell us what your venue already runs so the cabinet arrives matched to it.
Can the game content or the cabinet artwork be changed?
Yes, under OEM/ODM. Side-panel graphics, marquee artwork, lighting, and game content can all be configured per order, and the engineering files are archived permanently so a repeat order reproduces the same cabinet. Send the artwork brief with your order quantity.
What is the minimum order quantity and lead time?
WIDIN quotes from a single set, and the shooting machines are built as standard rather than to order, so small orders move quickly. The current production lead time for this model is confirmed on the quotation at the time you order.
How is the machine packed for export?
Sea-freight packing, with fixation around the electronics and the gun controllers detached and packed to a labelled scheme for straightforward reassembly. Outer crate dimensions and units per container are confirmed with your quotation.
What kind of venue is the machine best suited to?
Family entertainment centers, shopping malls, cinema lobbies and mixed arcades. It suits any location where two players visibly playing at once will pull a watching crowd — the shared large screen is what makes the machine read from a distance.
Request a Quote
To quote this cabinet properly, we need three things: the order quantity, the destination country and port, and your market's voltage. If you plan OEM artwork or a different game title, send the brief with the enquiry, and we will confirm what changes with the artwork and what stays standard. Enquiries go through the WIDIN contact page; background on the factory and its production lines is on the about page, and general ordering questions are covered in the site FAQ.
Written by Chen, WIDIN Tech, Guangzhou. On a cabinet this size, the spec sheet that matters is not the screen — it is the floor plan the machine has to fit into and the power point it has to reach. Get those two right, and the rest is artwork.

